Archive for January, 2012

Valkyrie HD – Dev Diary, pt.1: The new Ships and Stations

Thursday, January 26th, 2012

Galaxy on Fire 2 HD - Valkyrie (Thumbnail)To be honest, the huge success of the graphically overhauled HD-version of our popular sci-fi saga Galaxy on Fire 2 surprised us quite a bit, because we had never thought that even such a vast number of fans, who already own the regular version of the game, would still buy the HD-version as well to save the galaxy from the devious Voids on their iPad 2 or iPhone 4S once again. Apart from minor refinements such as the thrust control, which allows you to change the speed of your ship with little more than a swipe of the index finger, we’ve not added any new content or features on purpose, because in regards to the story and gameplay we did not want to favour any user group at all. At least in our opinion, a gamer, who plays GOF2 on his trusty iPhone 3GS, should experience the same thrill and excitement as a fan, who sets course for the final frontier on his brand-new iPhone 4S.[full]

Galaxy on Fire 2 HD - Valkyrie: Screenshot

A Nemesis-Fighter by the Deep Science-Faction approaching the Kaamo Club

Nevertheless, the hardware capacities of the current generation Apple devices do indeed differ quite a bit from those of their predecessors and hence we’ve worked very hard to max out the powerful dual-core A5 chip of the iPad 2 and iPhone 4S and offer our fans a visual treat which is pretty much in a league of its own on mobile platforms! And the many raving reviews by the world’s leading gaming magazines on the one hand and the countless satisfied customer comments on the other have shown us that we’ve apparently done a pretty good job with GOF2 HD and hence it’s only been a matter of time until we’d optimize Galaxy on Fire 2 – Valkyrie, the first add-on for our action-packed space epic centering around the daredevil space war hero Keith T. Maxwell, for iPad 2 and iPhone 4S as well. Right now it looks like Valkyrie HD will be out in mid-February and we’ve decided to ease your waiting by publishing two developer diaries prior to the release and give you a little insight into the creation of the add-on’s spectacular new graphics assets!

 

Galaxy on Fire 2 HD - Valkyrie: S'Kanarr (HD vs. SD)

Galaxy on Fire 2 HD - Valkyrie: S'Kanarr (HD vs. SD)

In the following we’d like to show you some of the new 3D models in detail and give you a little info on how they’ve been created and in what points they differ the most from the assets of the SD-version. For illustration purposes, our graphics department has not only provided us with a number of cool “HD vs. SD” images but also given us some interesting information on how the new space crafts, stations and other 3D assets have been brought to life!

Galaxy on Fire 2 HD - Valkyrie: S'Kanarr (HD vs. SD)

Galaxy on Fire 2 HD - Valkyrie: S'Kanarr (HD vs. SD)

All in all, the creation of a space ship such as the S’Kanarr took about a week. First, the wire frame for the new fighter had to be created in 3DS Max 2012 and second, the detailed new texture sets had to be added. Compared to the SD-version of Galaxy on Fire 2 – Valkyrie, the assets of the HD-version feature four-times as many polygons and a four-time higher texture resolution. This results not only in slight changes in the ship’s body but also in a multitude of cool new details, such as extra lights on the bottom side or more sophisticated weapons systems in front of the cockpit.

 

Galaxy on Fire 2 HD - Valkyrie: Hangar (HD vs. SD)

Galaxy on Fire 2 HD - Valkyrie: Hangar (HD vs. SD)

Besides the ships, stations and heavenly bodies, the backgrounds of the stations’ interiors, such as the hangar, have been re-designed from scratch as well. The additional light sources and new structure elements on the ground and on the walls really aid the three-dimensional feel of the hangar and the vast number of added details makes it look more lively and colourful than ever before. As you can see, the graphics and overall look of the game have been improved a lot and we’re already looking forward to fill you in on the new special effects next week. Of course, we’re also gonna show you some spectacular “HD vs. SD” graphics again, because when it comes to the dazzling laser beams and thundering explosions of Valkyrie HD, an image definitely says more than a thousand words!

Gamecity Recruiting Tour – 2 Days, 4 Universities, 6 Studios

Tuesday, January 24th, 2012

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Last Wednesday and Thursday our Community Manager Sebastian went to Berlin in order to introduce Fishlabs Entertainment to the video-game loving students of four universities residing in our beloved capitol. Together with Quinke Networks’ Dennis Schoubye and gamecity:Hamburg’s Stefan Klein as well as five colleagues from other Hamburg-based developers and publishers such as Bigpoint, Bytro Labs, Daedalic, Farbflut Entertainment and InnoGames, he visited the lecture rooms of the HTW Berlin, MD.H Berlin, TU Berlin and Games Academy Berlin and held lively speeches and presentations in front of more than 200 students. Everybody in the audience was really excited to get some first-hand knowledge and information about the games industry and find out what job capacities the respective companies got to offer at the moment and what it is like to work for a studio like Fishlabs Entertainment as a game designer, game developer or graphics artist.[full] According to Sebastian, who would love to take part in similar events in the future as well, the trip to Berlin was “a lot of fun and it was great to meet so many talented young people, all of whom are eager to work in the games industry.” Furthermore, he also added that “Gamecity:Hamburg did a great job organizing the recruting tour and that it was a fantastic opportunity to get into contact with colleagues from other Hamburg-based games studios.” Sounds like the trip was a fullscale success, doesn’t it? And who knows, maybe we will even be able to welcome some of the students, who attended the presentations, as new colleagues on board of the Fishlabs vessel rather soon!

Gamecity:Hamburg - Recruiting Tour 2012

From left to right: Felix Faber (Bytro Labs), Sebastian Grun (Fishlabs Entertainment), Steffen Boos (Daedalic Entertainment), Wiebke Burrichter (InnoGames), Verena Zelfel (Bigpoint), Thomas Dlugaiczyk (Games Academy), Marie Hanowski (Farbflut Entertainment), Dennis Schoubye (Quinke Networks) and Stefan Klein (gamecity:Hamburg)

BTW, if you always wanted to work in the games industry yourself, why don’t you hop over to our “Jobs” section (http://www.fishlabs.net/en/jobs/) and take a look around. Maybe someone with your talents is exactly whom we’re looking for right now!

Keith T. Maxwell returns in Galaxy on Fire 2 – Supernova

Tuesday, January 17th, 2012

Thumbnail - Galaxy on Fire 2 - Supernova (by Fishlabs)If the countless emails and comments we’ve received from Galaxy on Fire™ fans from all over the world in the past couple of months have shown us anything, then it is that above all else you guys want just one thing: to step into the cockpit of your Veteran fighter again and continue GOF2’s engrossing storyline in which you take over the role of the reckless space war hero Keith T. Maxwell and save the universe from all kinds of ruthless pirates, greedy bandits and devious alien menaces. And though we’ve been rather reserved on that matter in the past and didn’t leak too many hints or pieces of information, we’re proud to officially announce the next chapter of Keith’s epic struggle for the freedom of the galaxy today! Yes, that’s right, the production on Galaxy on Fire 2™ – Supernova, the brand-new add-on for the “[most] complete space game in the App Store” (according to 148Apps.com) has already started and we’re working hard to make it the most complex, most compelling and simply best instalment of the GOF-series so far[full]

Head Hunter - Galaxy on Fire 2 - Supernova (by Fishlabs)

Head Hunter - Galaxy on Fire 2 - Supernova (by Fishlabs)

Storywise, the add-on will focus on the long-lasting scuffle between the Nivelian Republic and the Mido Confederation and put Keith in a delicate situation: a devastating supernova is threatening the mere existence of vast parts of the Mido sector and there is no chance that Keith and the Deep Science society can evacuate all inhabitants of the trouble area in time unless they get support from the Nivelians. Will Keith be able to persuade the Nivelian leaders to save the lives of their detested foes? Will he and his allies find a way to avert the impending catastrophe? Will he be able to fight back the mysterious fighter squadrons, who try to prevent the rescue of the Midorians at any cost? And will he survive another meeting with his old companion Mkkt Bkkt without ending up completely wasted on neuro algae and other weird and slightly illegal substances? Well guys, as much as I hate to say it, but to get an answer to these and many other questions, you will still have to wait a little, because we’re currently planning to release Galaxy on Fire 2™ – Supernova for iPhone, iPad and iPod touch in the 2nd quarter of 2012. Until then, however, we will sure keep you up to date about the production and progress of the add-on with a whole bunch of blogs, developer diaries, interviews and all kinds of other features!

Mining Plant - Galaxy on Fire 2 - Supernova (by Fishlabs)

Mining Plant - Galaxy on Fire 2 - Supernova (by Fishlabs)

Gameplaywise, Galaxy on Fire 2™ – Supernova is going to introduce tons of new content, such as new systems, characters, mission types, weapons, commodities and ship models and classes, just to name a few! All in all, Supernova™ will offer at least 10 hours of action-packed gameplay and take twice as long to finish as its predecessor Valkyrie™.

Troop Carrier - Galaxy on Fire 2 - Supernova (by Fishlabs)

Troop Carrier - Galaxy on Fire 2 - Supernova (by Fishlabs)

For more info on the Galaxy on Fire 2™ – Supernova, stay tuned to the official GOF2 website (http://www.galaxyonfire.com), our forums (http://forums.fishlabs.net/en) and our social media channels (http://www.facebook.com/fishlabs and https://twitter.com/fishlabs).

S.O.S… Please help Galaxy on Fire 2 to become the “Best App Ever”

Wednesday, January 11th, 2012

Hey guys, as you might have heard, our sci-fi epic Galaxy on Fire 2 has been nominated for 148 Apps’ „Best App Ever“ award in numerous categories. Until January 25th, 2012, the 148 Apps community will be able to cast their votes and make their fave game become the most awesome app of the year… erm, sorry… ever! In each category, ten iOS and ten Android titles will be struggling with their peers for the desired title and Galaxy on Fire 2 is right up there with some of the most popular and accomplished games on the mobile market![full]

Galaxy on Fire 2 HD for iPhone 4S and iPad 2 (by Fishlabs)
In the category “Best Game Graphics”, both the Xperia PLAY-version for Sony Ericsson’s PlayStation-certified gaming smartphone and the HD-version for iPhone 4S and iPad 2 have been nominated and they all find themselves in the best of company. Real Racing 2, Shadowgun, Infinity Blade 2 and Madden NFL 12 are only a few of the games whom the 148 Apps crowd considered to be the best looking apps of the last year!

Galaxy on Fire 2 for the Xperia PLAY (by Fishlabs)
When it comes to the “Best Action Game”, GOF2’s spectacular space battles and fierce dog fights surely make it a worthy candidate for the title as well. Add to this the afore-mentioned top-notch graphics as well as the slick handling via the Xperia PLAY’s unique gaming controls and you’ll end up with an outstanding sci-fi shooter that hardly leaves anything to be desired! However, in this category the competition, such as Modern Combat 3 or Assassin’s Creed, is pretty fierce as well.

Since the HD-version of the game takes full advantage of the iPhone 4S and iPad 2’s dual-core A5 chip and really maxes out those devices’ capacities to bring an unprecedented outer space adventure to your smartphone or tablet and hence Galaxy on Fire 2 HD has also been nominated in the “Best Use Of Hardware” category. Infinity Blade 2 is the only other game in the list, which otherwise consists of tools and gadgets such as the electronic field guide Leafsnap or the navigation app Localscope.

Galaxy on Fire 2 HD - Space Lounge (by Fishlabs)
And last but not least our action-packed science fiction saga centering around the rough’n’ready space adventurer and war veteran Keith T. Maxwell is also nominated in the categories “Best Simulation Game” and “Best Adventure Game” where it takes on, among others, Game Dev Story, Minecraft Pocket and Samurai 2: Vengeance.

Needless to say, it would be totally awesome if we’d win any of these competitions! So if you got a few moments, please follow the link below and vote for Keith & Co. in the respective categories. Thanks a lot, fellow space pilots, and see you soon in a galaxy far, far away… ;)

Vote for Galaxy on Fire 2 at the “Best App Ever” awards sponsored by 148 Apps: http://www.galaxyonfire.com/en/galaxy-on-fire-2/vote-bestappever.html