Best Studio 2011
Fishlabs is the proud winner of the prestigious German Game Developer Award in the category “Best Studio 2011”. For us this is a wonderful acknowledgement of the fact that we have put our trust in the up-and-coming mobile market right from the start and always given our best to develop nothing but state-of-the-art 3D premium titles with captivating gameplay and top-notch graphics. Throughout the eight years of our existence, we have never lost track of our vision and always let the quality of our games speak for itself. We have always given our best to ensure that the name Fishlabs stands for a totally unique and unrivalled gaming experience and our dedication and passion really paid off: Today Fishlabs is one of the biggest fish in the mobile pond. more
Passion for Mobile Games
We burn for mobile games and are one of the leading developers of high-quality 3D games for mobile phones and smartphones. Our story begins in the days of the first 3D-capable Java handsets with the simultaneous launch of our first three original IPs: Robot Alliance, Cloud Commander, and Speed Spirit – all preloaded on the Sony Erricsson K700 in 2005. Even then, our titles set new standards in the field of mobile games. The first 3D first-person shooter (Robot Alliance, 2005), the first 3D racing game with open level design (Motoraver, 2005), and the first multiplayer-capable 3D racing game (V-Rally, licensed by Atari, published by Glu, 2006) are examples of the success of our long-standing passion for mobile games. more
Strong titles for every platform
Since its founding in 2004, Fishlabs has developed high-quality 3D titles for every relevant mobile game platform. Since 2008, Fishlabs have also brought their cross-platform expertise, passion, and experience to Apple’s App Store and produces hardcore 3D titles with AAA+ appeal and console feeling for the iPhone, iPad, and iPod touch. Thanks to our high quality and our loyal fans, we have been able to hold our own again and again in international hit lists with familiar titles like Rally Master Pro and Galaxy on Fire and to do what we do best: make games that thrill us and our fans. We are especially proud of our upcoming jewel in the galactic heavens and successor to our cult classic : Galaxy on Fire 2 for iPhone, iPad and iPod touch – stay tuned. more
Ready: our own 3D engine
The ABYSS® Engine for iPhone, Android, Java, Brew, Symbian, and Windows Mobile mobile phones supports all 3D graphics interfaces, such as Mascot V3, JSR-184, and JSR-239 (OpenGL|ES), thus covering approximately 250 different end devices. In order to keep the development effort as low as possible, we have made sure from the beginning that as many functions as possible are integrated into our mobile games engine ABYSS®, platform independent and extremely resource saving. That makes it possible for us to react quickly and independently to the dynamic changes in the market and to port content to new platforms in the shortest possible time, even beyond mobile end devices, for example to PCs, consoles, and the TVs of the future. more
First-hand mobile marketing
Successfully used, a good ad game or a good app can work like a Trojan horse for your brand and win the hearts of customers by storm. Fishlabs has marketed their own titles since 2004. Therefore, we not only know how to realise games technically, we also know how mobile campaigns function in a fast-paced and fragmented global market. That is why many customers now hire us not just for the technical implementation, but for consultation and the performance of their mobile campaigns. Use the opportunity to reach your customers around the world eye to eye and to generate relevance for your brand on premium platforms like the iPhone and iPad. Contact us today and benefit from our experience. more





















